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Fate Times & Frustration

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My one complaint about FATE is how quickly some of the harder ones become when you have 100+ people on them. I'm not sure how to correct this problem but I would say that if a monster has a 30 minute timer and it goes down in 30 seconds we have a problem. I realize that the game is still very new but since FATE is probably the most popular way to level this problem will exist unless you make some of the alternate areas as FATE friendly as the most common ones. Right now the FATE areas are pretty well known, they have the most FATE battles and pull in the most players, I would say in my opinion put more FATE battles in areas of equal leveling values so that will spread out the chunk of players gathering to one zone to do FATES.
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Actually, I feel that the way to fix the FATE problem would be to nerf the hell out of the xp gained.
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