Personnages

Personnage

Profil

Afficher les attributs

Race / Ethnie / Sexe

Viéra
Rava / ♀

Date de naissance

24e soleil de la 1re lune astrale

Divinité

Nophica, la Mère

Cité de départ

Ul'dah

Grande compagnie

L'ordre des Deux Vipères / Capitaine

Compagnie libre

Senbonzakura

Caractéristiques

Force2815
Dextérité412
Vitalité2963
Intelligence196
Esprit352

Attributs offensifs

Critique1657
Détermination1131
Coups nets1817

Attributs défensifs

Défense2491
Défense magique2491

Attributs physiques

Attaque2815
Vivacité886

Attributs magiques

Magie offensive196
Magie curative352
Célérité400

Rôle

Ténacité400
Piété390

Niveau 90

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  • PV

    65823
  • PM

    10000

Présentation

Deep in between lush woods of the Gridinia countryside there is the Lifa tree. This tree produces the Mist that encompasses the forest floor in such a uniform fashion . From these roots, an under ground base can or may be discovered: The Elezen town of Karzova! A mysteriös dwarven ruin filled with electricity, and a boss known as "Collos-sus the Great". Supposedly touched by the soul gem magic of Quetzacoatl .The Mist entraps the primal beast within this subtle realm in Eorzea, & all who enter must pray forgive their crimes to Nophica the matron. The village is said to be compromised of the ancestral wood elf & high elf clerics devoted to the Sunite tribe.This is on the border of Aldenard.(somehow). Though among these clerics; there are the human outsiders, who practice a darker form of magicka. Instead of carrying holy relics of peace, they hold a staff of wild thaumaturge power. This is the clan of Valli. These sages carried great knowledge from scrolls from the elder age of Garlemald's own Imperial city original related archive. And with these tomes from the Exiled Kingdoms in hand: Forever banished from Twelvewood's Lifa Tree, the Valli clan sets to learn the art of red and blue magic; along with the art of geomancy, and melee combat. No samurais were permitted to enter the holy tree village on top of Karzova's ruins either...With this knowledge they could tell their homeland that their is more than just black or white magic out there. This would allow acceptance back into their home country, but the tribe; they won't listen. Along with all Duskwight who are banished, The Black mages look to earn acceptance as well.They have to prove that Red mages exist. If only it could be proven... Hence, the start of a new day.

Mur de la communauté

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